
Whenever Wowzer, the Aspirational attacks, if you have an , control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarchthe monarchThe monarch draws a card at the end of their turn. A player whose creature deals combat damage to the monarch becomes the monarch instead., and have the city's blessingthe city's blessingOnce you control ten or more permanents you get the city's blessing, and you keep it for the rest of the game. and the initiativethe initiativeWhen you take the initiative you venture into the Undercity dungeon, and again at each of your upkeeps while you hold it. A player whose creatures deal combat damage to you takes the initiative from you., you win the game.
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Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.
This card refers to dungeons. These are the dungeon cards you can venture into; taking the initiative always uses Undercity. Dungeons sit outside your deck, so you don't need to add them to it.