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First strikeFirst strikeDeals combat damage before creatures without first strike.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
: This creature gains flying until end of turn.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.