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Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment.
, Remove two charge counters from this enchantment: Draw a card.
, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.