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This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full partyfull partyYour party is up to one each of Cleric, Rogue, Warrior and Wizard among creatures you control. Four makes a full party., creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.