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When this creature enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.