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WardWardWhen this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost.—BlightBlightTo blight 2, a player puts two -1/-1 counters on a creature they control. 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.