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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — ScryScryLook at that many cards from the top of your library, then put any number on the bottom and the rest back on top in any order. 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.