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When Worf enters, for each opponent, gain control of up to one target creature that player controls with mana valuemana valueThe total amount of mana in a card's cost, ignoring colour. A card costing has mana value 4. X counts as 0 except on the stack. 3 or less until end of turn. Untap those creatures. Until end of turn, they become Warriors in addition to their other types and gain haste.
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Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.