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+1: Creatures you control get +1/+1 and gain haste until end of turn.
−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
−6: Create five 4/4 red Dragon creature tokens with flying.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.