
: RegenerateRegenerateThe next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it. equipped creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
EquipEquip: Attach to target creature you control. Equip only as a sorcery.
(
: Attach to target creature you control. Equip only as a sorcery.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.