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As this creature enters, choose Believe or Doubt.
• Believe — Whenever a nontoken creature you control diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., create a 2/2 black Horror enchantment creature token.
• Doubt — At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.