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VigilanceVigilanceAttacking doesn't cause this creature to tap., trampletrampleExcess combat damage it deals to a blocker carries over to the player or planeswalker it's attacking.
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.