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TrampleTrampleExcess combat damage it deals to a blocker carries over to the player or planeswalker it's attacking.
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.