
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., return it to its owner's hand.
EquipEquipPay the cost to attach this Equipment to a creature you control. Equip only as a sorcery.
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Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.