
EvolveEvolveWhenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature. (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., you may discoverdiscoverExile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order. X, where X is its toughness.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.