
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I Denial — Until your next turn, noncreature spells cost more to cast.
II Anger — GoadGoadUntil your next turn, It attacks each combat if able and attacks a player other than you if able. target creature.
III Bargaining — Each player sacrifices an artifact, enchantment, or token.
IV Depression — Target creature loses all abilities until your next turn. Create a Food tokenFood tokenA Food is an artifact token with ",
, Sacrifice this token: You gain 3 life.".
V Acceptance — The next spell you cast has epic.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.