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During your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
EquipEquip: Attach to target Halfling you control. Equip only as a sorcery. Halfling
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: Attach to target Halfling you control. Equip only as a sorcery.)
EquipEquip: Attach to target creature you control. Equip only as a sorcery.
(
: Attach to target creature you control. Equip only as a sorcery.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.