
WardWardWhenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays .
(Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equipped creature gets +2/+1 and has wardwardWhen this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost. .
ReconfigureReconfigure: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.