
FlyingFlyingCan only be blocked by creatures with flying or reach.
Whenever this creature or another nontoken creature you control diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., create a Blood tokenBlood tokenIt's an artifact with ",
, Discard a card, Sacrifice this token: Draw a card.". (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood tokenBlood tokenA Blood is an artifact token with ",
, Discard a card, Sacrifice this token: Draw a card.", if you control five or more Blood tokensBlood tokensA Blood is an artifact token with "
,
, Discard a card, Sacrifice this token: Draw a card.", transform
FlyingFlyingCan only be blocked by creatures with flying or reach.
At the beginning of combat on your turn, up to one target Blood tokenBlood tokenA Blood is an artifact token with ",
, Discard a card, Sacrifice this token: Draw a card." you control becomes a 2/2 black Bat creature with flyingflyingCan only be blocked by creatures with flying or reach. and haste in addition to its other types.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.