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FlyingFlyingCan only be blocked by creatures with flying or reach.
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
CrewCrewTap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn. 4
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.