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HexproofHexproofCan't be the target of spells or abilities your opponents control.
+2: Each opponent loses 3 life and you gain 3 life.
0: You draw two cards. Then each opponent may scryscryLook at that many cards from the top of your library, then put any number on the bottom and the rest back on top in any order. 1.
−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.