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DefenderDefenderThis creature can't attack.
: This creature loses defenderdefenderThis creature can't attack. and gains "This creature can't be blocked."
: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defenderdefenderThis creature can't attack..
: Draw three cards. Activate only if this creature is blue and only once.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.