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Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., if it was a Human, create a 1/1 white Spirit creature token with flying.
EquipEquipPay the cost to attach this Equipment to a creature you control. Equip only as a sorcery.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.