
DefenderDefenderThis creature can't attack., flyingflyingCan only be blocked by creatures with flying or reach., vigilancevigilanceAttacking doesn't cause this creature to tap.
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defenderdefenderThis creature can't attack..
DisturbDisturbYou may cast this card from your graveyard transformed for its disturb cost.
EnchantEnchantThis Aura can only be attached to the stated kind of object or player. player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.