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When Mjölnir enters, it deals 4 damage to up to one target creature.
DoubleDoubleAll spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana. all damage equipped creature would deal.
EquipEquipA creature is worthy if it's a legendary non-Villain that's red and/or white. worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.