
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
DayboundDayboundIf a player casts no spells during their own turn, it becomes night next turn. (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
NightboundNightboundIf a player casts at least two spells during their own turn, it becomes day next turn. (If a player casts at least two spells during their own turn, it becomes day next turn.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.