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MeleeMeleeWhenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat. (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have meleemeleeWhenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat..
Prevent all noncombat damage that would be dealt to Spirits you control.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.