
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile a permanent card from your graveyard. You gain life equal to its mana valuemana valueThe total amount of mana in a card's cost, ignoring colour. A card costing has mana value 4. X counts as 0 except on the stack..
II — Put a number of +1/+1 counters on target creature you control equal to the mana valuemana valueThe total amount of mana in a card's cost, ignoring colour. A card costing has mana value 4. X counts as 0 except on the stack. of the exiled card.
III — Return this Saga and the exiled card to their owner's hand.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.