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Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
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Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.