
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana valuemana valueThe total amount of mana in a card's cost, ignoring colour. A card costing has mana value 4. X counts as 0 except on the stack.. If it doesn't have suspend, it gains suspend.
II — Time travelTime travelFor each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter., then time traveltime travelFor each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter..
III — For each opponent, destroy up to one target artifact that player controls.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.