
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
DayboundDayboundIf a player casts no spells during their own turn, it becomes night next turn. (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking this creature diesdiesA creature dies when it goes from the battlefield to a graveyard. Being exiled or returned to hand is not dying., that creature's controller loses 1 life.
NightboundNightboundIf a player casts at least two spells during their own turn, it becomes day next turn. (If a player casts at least two spells during their own turn, it becomes day next turn.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.