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Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals doubledoubleAll spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana. that damage instead.
AftermathAftermathCast this spell only from your graveyard. Then exile it. (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.