
EnchantEnchantThis Aura can only be attached to the stated kind of object or player. player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
DayboundDayboundIf a player casts no spells during their own turn, it becomes night next turn. (If a player casts no spells during their own turn, it becomes night next turn.)
LifelinkLifelinkDamage dealt by this also causes you to gain that much life.
NightboundNightboundIf a player casts at least two spells during their own turn, it becomes day next turn. (If a player casts at least two spells during their own turn, it becomes day next turn.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.