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TrampleTrampleExcess combat damage it deals to a blocker carries over to the player or planeswalker it's attacking.
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
MadnessMadnessIf you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.