
CompanionCompanionIf your starting deck meets this card's condition, you may keep it outside the game as your companion and pay once to put it into your hand. — Each permanent card in your starting deck has mana valuemana valueIf this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery. 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
LifelinkLifelinkDamage dealt by this also causes you to gain that much life.
Once during each of your turns, you may cast a permanent spell with mana valuemana valueThe total amount of mana in a card's cost, ignoring colour. A card costing has mana value 4. X counts as 0 except on the stack. 2 or less from your graveyard.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.