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This Equipment enters with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on this Equipment.
EquipEquipPay the cost to attach this Equipment to a creature you control. Equip only as a sorcery.—Remove a charge counter from this Equipment.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.