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Each player may choose a nontoken creature they own on the battlefield, reveal a creature card from their hand, or choose a creature card in their graveyard. Those cards become promoted to commander. Each player may put their new commander into the com- mand zone. Then planeswalk away from this phenom- enon. (All original commanders are still commanders.)
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.
