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Choose X target creatures your opponents control. For each of them, create a token that's a copy of that creature, except it has changeling. Those tokens gain haste. Exile those tokens at the beginning of the next end step. (They're every creature type.)
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.