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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, it deals 3 damage to each creature and each planeswalker.
WardWardWhen this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost.—Pay 2 life.
Whenever you cast a spell, this creature deals 2 damage to each opponent.
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.