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Instant and sorcery spells you cast cost less to cast, where X is equipped creature's power.
EquipEquipPay the cost to attach this Equipment to a creature you control. Equip only as a sorcery.
MillMillThen exile this card. You may cast the artifact later from exile. six cards, then put all instant and sorcery cards from among them into your hand. (Then exile this card. You may cast the artifact later from exile.)
Hover an underlined rule to see what it means.
Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.