
Double strikeDouble strikeDeals both first-strike and regular combat damage.
Equipped creature has double strikedouble strikeDeals both first-strike and regular combat damage..
EquipEquipPay the cost to attach this Equipment to a creature you control. Equip only as a sorcery.
CrewCrewTap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents. 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
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Read from the rules text. A card that enables a keyword makes or is the thing; a card that rewards it gets better when you have it. Two cards interact when one enables what the other rewards.